i have see some video such gnomon and other tutorial for patch modelings but they all mention about the head patch or hand patch modeling but i can find out a ideal way to deal with the leg connect to the body area could some ome can give me some advise thank you very mcuh
It's more or less the same technique as the one syou mention. The surfaces you want to connect need to have the samber of isoparms and then you use stitch edge to get tangency.
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