Save your scene as a .ma, then open your maya file in a text editor like notepad or text edit and change the header from:
//Maya ASCII 7.0 scene
//Name: tbone.ma
//Last modified: Wed, Sep 14, 2005 2:49:01 PM
requires maya "7.0";
requires "Mayatomr" "7.0.1.14m - 3.4.5.2 ";
currentUnit -l centimeter -a degree -t film;
fileInfo "application" "maya";
fileInfo "product" "Maya Unlimited 7.0";
fileInfo "version" "7.0";
fileInfo "cutIdentifier" "200507200005-654274";
fileInfo "osv" "Mac OS X 10.4.2";
to:
requires maya "6.5";
currentUnit -l centimeter -a degree -t film;
fileInfo "application" "maya";
fileInfo "product" "Maya Unlimited 6.5";
fileInfo "version" "6.5";
fileInfo "cutIdentifier" "200507200005-654274";
it should now open in 6.5, BUT this will only work if you have not used the NEW features of 7.0
If I had done any modeling with new tools etc. I would delete all the history first.
-Noah
QUOTE(matzuh @ 09/21/05, 05:53 AM)
Hi,
At home I have Maya 7.0 unlimited, and at school the 6.5 version. Today I tried to open my creations at school, but it didn't work. Does some one now how to convert the files from a 7.0 to a 6.5 file, or is it possible to use some kind of a tool?
Many Thnx!!
[snapback]215325[/snapback]