When I matchmove with pfTrack or Photomodeler, those softwares have an automatic function to create a polygonal mesh from a point cloud. pfTrack calls it Build Mesh.
But is there such a function in Maya or a plugin/script?
Obviously you can use the Maya Make Polygon Tool and "v" snap to your locators to build a polygon. But if you have a large number of points, the of auto-skinning in PM,pfTrack is a big time saver.
In pfTrack, the mesh is calculated from the pov of the selected camera. Photomodeler has a couple of algorithms to figure out how to best connect the dots.