i cant seem to get the chain to retain its shape it breaks of eventually...plz help...
this is wat i did
- create a curve circle&convert it to soft body
- create a sphere
- instance the sphere to the curve.
- converted the instanced spheres on the curves to obj
- combined the spheres using combine in edit mesh
- created a bevel on the circle.
7 converted the bevel to poly
- combined this poly bevel and the spheres group and called it chainpoly
- converted this chain poly to ncloth
- created a cross and made it passive collide
now when i play it ...the chain falls on the cross and breaks off.
someone plz point me to correct direction in this thanx