Ah ok, I gotcha now. I see the criss crossing when I run the append polygon command. I tried this with another shape to see if it was the jacket that was messed up, and the other shape did the same criss crossing thing. Ill see if I can get a screen shot up.
Also, Im not using cloth with panels or ncloth. I just simply used a polygon primitive to mold out in the shape of a jacket. I should have used a cloth sim, but unfortunately im still somewhat new to maya and havnt gotten that far yet ![]()