Hi
I need some help creating a very basic rig for my character in Maya 2009. Each limb is separate, i.e. Thigh, Lower leg, Foot, Body etc. The model is currently unparented and ready for placing the bones in. I just want to create the bones for the foot, Lower leg and Thigh, the rest of the body will be parented, I can make bones but i don't know how to make the solver ? (the elastic type line that joins the bones) so when animating the character to crouch only the knees and thighs bend. I want to create a kind of idle pose / breathing up/down.
Once i have done this I need to somehow join the bones to the separate limbs, can you help ?
Many thanks