Hi,
sorry i rewrite it as it was maybe not clear (and i need to find a way to do it)
Is there a way to make an ocean shader's waves to cycle and loop (exactly) over a specified range ?
i tried to animate the time parameter, but found nothing interresting, and i see nothing more where i can play
i can't believe that there is not some (hidden)parameter for this algorythm to return to a certain (shape)value ...
JM