hi all. i am trying to get my geometry and my bones to return to my bind pose. when i use the dagPose command, only my geometry goes back to the bind pose and my skeleton stays where it is. i want my bones to follow so that i can keframe the bind pose like i should have done before i animated. i have my all nodes disabled and the skin>GoToBindPose doesn't seem to do it either. i would appreciate any insight you could shed on the subject