Heres the proposal: I have a polygon plane representing the floor of a scene. Areas are seperated into white and black regions - white means go, black means stop. Any method is fine except for using image maps. I wish ot be able to create multiple collision maps easilly within Maya.
A locator travels around the floor. I wish to sample the color at the locators world space and return a yes or no value. I'm not so familiar with the samplerInfo node, so any help with this would be appreciated
Cheers