Hello,
I have a question:
when I move a camera over a geometry with a displacement shader I note that the displacement has some artefacts.
I have done a sand with a diplacement,but
the sand "vibrates",why?
How can I resolve this problem?
My setting in Displace Bound is 0.1.
Is there a jitter,antialiasing,bucket size or shading quality problem?
I have done some tests changing with jitter,antialiasing,bucket size or shading quality,but I have the same problems.
Can you help me?
Many thanks
Giuseppe