I'm working on a CG game cutscene.
Working with frame sequences.
I would like to be able to display the file being sourced in a text node.
I know I can display the currect frame in shake by using "{time}"
I also know I can display the entire sequence name using ":FileSequence.baseFile"
I would like the display the current frame being sourced at each frame.
It happens when you flip book an image sequence. You see the .exr /.tga displaying at the top of the flipbook.
I would like this becuase I'm being forced to use image sequences that are rendered every 4th or 2nd frame and having to slide alot of stuff around. I would really like to have the option to display the image being sourced at any given shake frame.
Any help is appreciated.
Stuart