Texture Artist
Job requirement/skills:
Artists should demonstrate an understanding of 3D material properties and should be able to work with image maps and procedural patterns to create surface depth and complexity. Must be proficient in a 3D package (Maya and Houdini preferred) and one or more 2D paint packages (Photoshop and Painter preferred). Experience in Z-Brush and 3D paint packages (Deep Paint, Body Paint, etc.) a plus. Experience with high-end rendering also a plus.