Say I have a an object with several mapping projections applied to face selections.
INPUTS polyPlanProj2 polyCylProj1 polyPlanProj1
Does a face know which projection it is using? For instance, if I selected a face on the mesh, is there any way I could query in MEL which of the projections was is used to pass UVs to that face? I am, of course, assuming that the projector is still in history.
This can be tested by experiment. What happens is that the projection node sets uv values on each vertex. These go in the object. You can delete the history at that point and the projection node is gone and uv info is maintained.
/*In theory there is no difference between theory and practice In practice they are very different*/