Hey Everyone,
I'm wondering if its possible to duplicate a particle system as an instance and have it show up in the final render?
I've set up a scene in the following manner.
Creating
1. Particles->Create Emitter
2. Hit play until frame 80 (Just to see some particles)
4. Select particles
3. Change particle render type to Blobby Surface (s/w)
Duplicating
1. Edit->Duplicate Special (I'm using Maya 8.5) and Choose instance for duplicate options.
2. Translate duplicate particle system in the X direction 10
Rendering
This looks great in the viewport. I have a duplicate system. But, when I go to render, the duplicate system doesn't show up! Is there anyway to get around this?

Thanks!
-Justin