// Error: Listnode Command Failed //

I'm making a script that allows my to build often used shapes, mapped with particular textures, quickly. Seems to work just fine.

My question is I am getting the error: // Error: listNode command failed //. Even so the script seems fine.

Any insight?

Thanks,

W

pretty hard to know what the problem is with no context as to how it's being used in the script.. are you using ls in the script?

I'm having a similar problem myself, only I'm merely using maya's (2013) shaders. Example: When I click the create a labert, the error message pops up. I doesn't seem to be having an effect on the performance of the shader, but it is a mild annoyance I would like to address. Any Thoughts?