Hi All!
I have a big-big problem. I have an animation, made by blend shape. Now I want to export this animation into a .x (directx) format. But I did not find a really functionable "blend-shape-to-x" converter. There are many maya-to-x converters, but you can't use them for blend shape, only for normal animation.
I tried with Deep Exploration, but no results.
A think, the problem is the blend shape. Deep Exploration can convert from many types to many types (maya too), but it is for nothing, if you used a blend shape in your animation.
Is there any way, how to convert a blend shape animation into a "normal" animation??
I think this is the only solution for this problem, because after that "bland-shape" to "normal-anim" replacing my Deep Exploration will convert the anim.
Is it wright? Or is there another trick??
thx for the answers
ibax (hungary)