Hi, I've a ztl model which I've lowered to the first sub d level. I've exported it at this level as an obj. I have tried to re-pose the fingers of the obj model in maya and export it back out. In Z brush I've imported the obj from maya and when I go up the levels in the ztl model there are crazy distortions. I haven't added any geometry to the obj. I've tried exporting the model without doing any modifications in maya and the same problem occurs. What am I doing wrong or what could be the problem?

  • created

    Feb '11
  • last reply

    Apr '11
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1 month later

my friend.check your model  carefully,i  think it has  more 4_side faces or less 4_side faces.go to Mesh>clear up option to check it. good luck