Hey guys,
i'm rather new to Maya, and tried tinkering around with creating some simple stuff. Well i've made a character and rigged him up and made a simple walk cycle with him, but there's a problem when I try and move his whole body around. Now since I am still learning, my methods are most likely wrong, but here's what I did:
I wanted independent control over the main body mesh and the eyes, so I simply parented a pair of polySpheres to the main body mesh for his eyes. However now when I try and translate him along Z to move him forward/back, his eyes don't move with his body. Obviously I must have screwed something up from when I was rigging to the animation process. Is there any simple way to fix this, as since i've already made a walk cycle it'd be a bit frustrating having to do everything again.
Here's what's happening:
http://img68.imageshack.us/img68/517/alieneyes2sg8.jpg