Falling Dominos (2)

I'm currently attempting to simulate a strand of dominos falling over using Dynamics but at this time it appears that I'm missing a few things since my dominos all fall at the same time and then start bouncing all over while the first one just hovers and spins in space. Obviously I'm a newb, so if someone could direct me to a tutorial or give me a quick lesson on how to simulate some dominos falling over I would appreciate it.

OK, a real quick version of this:
-Create a poly cube
-Scale it to domino proportions, move it up so it's just a little bit above the grid
-Move the pivot point to the base
-Duplicate the domino a few time to make the others
-Select all the dominos, create Gravity field (this makes them active rigid bodies, too)
-Set the static and dynamic friction to something high (1) on all the dominos
-Create a plane for the floor, make it Passive rigid
-Pick the first domino, set its initialVelocityX to -1 (this gives it a push, you may need to pick a different direction)

Sorry this is so brief, but hopefully it'll get you started.

Yours,
JP

Thanks, that helped me get started.