Fatal Error - Signal: 11

I ran gdb and traced the error... here's what I have:

CODE
[Thread debugging using libthread\_db enabled]
[New Thread 0x2b56940634d0 (LWP 4789)]
[New Thread 0x40804950 (LWP 4792)]
MAYA_DEBUG_NO_SIGNAL_HANDLERS is set.

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x2b56940634d0 (LWP 4789)]
0x00002aaab10b5ace in glGetString () from /usr/lib64/libGL.so
(gdb) bt
#0  0x00002aaab10b5ace in glGetString () from /usr/lib64/libGL.so
#1  0x00002b568c12c9d0 in GLFunctionTable::populate ()
   from /usr/autodesk/maya8.5-x64/lib/libHWGL.so
#2  0x00002b568c13b37f in GLStartupContext::GLStartupContext ()
   from /usr/autodesk/maya8.5-x64/lib/libHWGL.so
#3  0x00002b568c2a2e2b in OGLRenderBackEnd::createResourceContext ()
   from /usr/autodesk/maya8.5-x64/lib/libHWRender.so
#4  0x00002b56898e049f in TidleRefreshCmd::refresh ()
   from /usr/autodesk/maya8.5-x64/lib/libDataModel.so
#5  0x00002b56898dbec1 in TtoolRefresh::refreshFast ()
   from /usr/autodesk/maya8.5-x64/lib/libDataModel.so
#6  0x00002b56898fea7d in T3dView::doUpdate ()
   from /usr/autodesk/maya8.5-x64/lib/libDataModel.so
#7  0x00002b56891019ad in Tresponder::handleEvent ()
   from /usr/autodesk/maya8.5-x64/lib/libExtensionLayer.so
#8  0x00002b5689f1747f in T3dPort::exposeXtCB ()
   from /usr/autodesk/maya8.5-x64/lib/lib3dGraphics.so
#9  0x00002b568eb2abf1 in XtCallCallbackList () from /usr/lib64/libXt.so.6
#10 0x00002b5689f1983f in ?? ()
   from /usr/autodesk/maya8.5-x64/lib/lib3dGraphics.so
#11 0x00002b568eb383b5 in ?? () from /usr/lib64/libXt.so.6
#12 0x00002b568eb38863 in XtDispatchEventToWidget () from /usr/lib64/libXt.so.6
#13 0x00002b568eb38fc5 in ?? () from /usr/lib64/libXt.so.6

Any idea how I can fix this? I can't find libGL.so anywhere, by the way.

bump

I really need some help here....

The crash implies that a proper OpenGL context could not be created. check the output of glxinfo to ensure that direct rendering is enabled, the render is Nvida (assuming you have Nvidia graphics), that you have 24bit visuals. Can't remember if SuSE enables X composite extension by default, if it does then add XLIB_SKIP_ARGB_VISUALS in your Maya.env file

QUOTE(warnold @ 04/06/08, 06:45 PM) [snapback]283819[/snapback]
The crash implies that a proper OpenGL context could not be created. check the output of glxinfo to ensure that direct rendering is enabled, the render is Nvida (assuming you have Nvidia graphics), that you have 24bit visuals. Can't remember if SuSE enables X composite extension by default, if it does then add XLIB_SKIP_ARGB_VISUALS in your Maya.env file

Thanks for the info, I'll keep it in mind, and yes I do use nVidia. I did however find a different solution, I changed my desktop environment to GNOME, and it worked like a charm.

Well, there was an issue with GNOME after all, apparently... Desktop effects screwed up Maya, and now it does the same thing again, so I disabled desktop effects. I also added the new line to the maya.env file, but there was still no change. Also, how do I check the output on glxinfo?

Thanks

In a terminal window should be able to type glxinfo

will output info on the OpenGL renderer and the visuals supported

QUOTE(warnold @ 04/13/08, 09:11 PM) [snapback]284148[/snapback]
In a terminal window should be able to type glxinfo

will output info on the OpenGL renderer and the visuals supported

Done. Here's what I got... So, I found that direct rendering is on, and 24-bit color is as well, now what? Thanks again for the help.

CODE
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
    GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
    GLX_ARB_fbconfig_float, GLX_NV_swap_group
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
    GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
    GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap,
    GLX_EXT_framebuffer_sRGB
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
    GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
    GLX_ARB_fbconfig_float, GLX_NV_swap_group, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: Quadro FX 1500/PCI/SSE2
OpenGL version string: 2.1.2 NVIDIA 169.12
OpenGL extensions:
    GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
    GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float,
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
    GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
    GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
    GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements,
    GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
    GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
    GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
    GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
    GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_timer_query,
    GL_EXT_vertex_array, GL_IBM_rasterpos_clip,
    GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
    GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,
    GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,
    GL_NV_fragment_program_option, GL_NV_fragment_program2,
    GL_NV_framebuffer_multisample_coverage, GL_NV_half_float,
    GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,
    GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range,
    GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
    GL_NV_register_combiners2, GL_NV_texgen_reflection,
    GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
    GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
    GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
    GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program,
    GL_NV_vertex_program1_1, GL_NV_vertex_program2,
    GL_NV_vertex_program2_option, GL_NV_vertex_program3,
    GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod,
    GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat


0x21 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
0x22 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
0x23 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
0x24 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
0x25 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
0x26 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
0x27 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
0x28 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
0x29 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
0x2a 24 tc  0 32  0 r  y  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
0x2b 24 tc  0 32  0 r  y  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
0x2c 24 tc  0 32  0 r  .  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
0x2d 24 tc  0 32  0 r  .  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
0x2e 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
0x2f 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
0x30 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
0x31 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
0x32 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
0x33 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
0x34 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
0x35 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
0x36 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
0x37 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
0x38 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
0x39 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
0x3a 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
0x3b 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
0x3c 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
0x3d 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
0x3e 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  8 1 Ncon
0x3f 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  8 1 Ncon
0x40 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16 16 1 Ncon
0x41 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16 16 1 Ncon
0x42 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  8 1 Ncon
0x43 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  8 1 Ncon
0x44 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16 16 1 Ncon
0x45 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16 16 1 Ncon
0x46 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  8 1 Ncon
0x47 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  8 1 Ncon
0x48 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16 16 1 Ncon
0x49 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16 16 1 Ncon
0x4a 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  8 1 Ncon
0x4b 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  8 1 Ncon
0x4c 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16 16 1 Ncon
0x4d 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16 16 1 Ncon
0x4e 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
0x4f 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
0x50 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
0x51 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
0x52 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
0x53 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
0x54 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
0x55 24 dc  0 32  0 r  y  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
0x56 24 dc  0 32  0 r  y  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
0x57 24 dc  0 32  0 r  .  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
0x58 24 dc  0 32  0 r  .  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
0x59 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
0x5a 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
0x5b 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
0x5c 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
0x5d 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
0x5e 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
0x5f 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
0x60 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
0x61 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
0x62 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
0x63 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
0x64 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
0x65 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
0x66 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
0x67 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
0x68 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
0x69 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  8 1 Ncon
0x6a 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  8 1 Ncon
0x6b 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16 16 1 Ncon
0x6c 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16 16 1 Ncon
0x6d 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  8 1 Ncon
0x6e 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  8 1 Ncon
0x6f 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16 16 1 Ncon
0x70 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16 16 1 Ncon
0x71 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  8 1 Ncon
0x72 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  8 1 Ncon
0x73 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16 16 1 Ncon
0x74 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16 16 1 Ncon
0x75 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  8 1 Ncon
0x76 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  8 1 Ncon
0x77 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16 16 1 Ncon
0x78 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16 16 1 Ncon

By the way, here's what I get in GDB now that I've switched back to using maya in GNOME without desktop effects... A new set of errors.

CODE
[Thread debugging using libthread\_db enabled]
[New Thread 0x2b4ae5ec2430 (LWP 16025)]
[New Thread 0x40804950 (LWP 16029)]
MAYA_DEBUG_NO_SIGNAL_HANDLERS is set.

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x2b4ae5ec2430 (LWP 16025)]
0x0000000000000031 in ?? ()
(gdb) backtrace
#0  0x0000000000000031 in ?? ()
#1  0x00002b4ade1979d0 in GLFunctionTable::populate ()
   from /usr/autodesk/maya8.5-x64/lib/libHWGL.so
#2  0x00002b4ade1a637f in GLStartupContext::GLStartupContext ()
   from /usr/autodesk/maya8.5-x64/lib/libHWGL.so
#3  0x00002b4ade30de2b in OGLRenderBackEnd::createResourceContext ()
   from /usr/autodesk/maya8.5-x64/lib/libHWRender.so
#4  0x00002b4adb94b49f in TidleRefreshCmd::refresh ()
   from /usr/autodesk/maya8.5-x64/lib/libDataModel.so
#5  0x00002b4adb946ec1 in TtoolRefresh::refreshFast ()
   from /usr/autodesk/maya8.5-x64/lib/libDataModel.so
#6  0x00002b4adb969a7d in T3dView::doUpdate ()
   from /usr/autodesk/maya8.5-x64/lib/libDataModel.so
#7  0x00002b4adb16c9ad in Tresponder::handleEvent ()
   from /usr/autodesk/maya8.5-x64/lib/libExtensionLayer.so
#8  0x00002b4adbf8247f in T3dPort::exposeXtCB ()
   from /usr/autodesk/maya8.5-x64/lib/lib3dGraphics.so
#9  0x00002b4ae0b95bf1 in XtCallCallbackList () from /usr/lib64/libXt.so.6
#10 0x00002b4adbf8483f in ?? ()
   from /usr/autodesk/maya8.5-x64/lib/lib3dGraphics.so
#11 0x00002b4ae0ba33b5 in ?? () from /usr/lib64/libXt.so.6
#12 0x00002b4ae0ba3863 in XtDispatchEventToWidget () from /usr/lib64/libXt.so.6
#13 0x00002b4ae0ba3fc5 in ?? () from /usr/lib64/libXt.so.6
#14 0x00002b4ae0ba2fca in XtDispatchEvent () from /usr/lib64/libXt.so.6
#15 0x00002b4adb169a1a in TeventHandler::analyzeEvent ()
   from /usr/autodesk/maya8.5-x64/lib/libExtensionLayer.so
#16 0x00002b4adb169b88 in TeventHandler::processXEvent ()
   from /usr/autodesk/maya8.5-x64/lib/libExtensionLayer.so
#17 0x00002b4adb169c24 in TunixEventHandler::handleEvents ()
   from /usr/autodesk/maya8.5-x64/lib/libExtensionLayer.so
#18 0x00002b4adb15f49d in Tapplication::start ()
   from /usr/autodesk/maya8.5-x64/lib/libExtensionLayer.so
#19 0x0000000000414d34 in appmain ()
#20 0x0000000000423b9b in main ()

You're error is still basically the same. Other suggestions, you can try, turning X Composite Extension off and turning on hardware colour indexed overlays on.
Can't have both at the same time.

In xorg.conf (end of file) add section to turn composite off

Section "Extensions"
Option "Composite" "Disable"
EndSection

You have a Quadro FX 1500 graphics card, hardware overlays are supported

In xorg.conf in the Device section add in option to turn CIOverlay on

Option "CIOverlay" "on"

Composite Extension adds in some new ARGB visuals that don't work well with Maya.

Can also add into the Maya.env file XLIB_SKIP_ARGB_VISUALS=1
which will disable the new visuals, but still allow use of Composite option for rest of system

QUOTE(warnold @ 04/18/08, 12:14 AM) [snapback]284352[/snapback]
You're error is still basically the same. Other suggestions, you can try, turning X Composite Extension off and turning on hardware colour indexed overlays on.
Can't have both at the same time.

In xorg.conf (end of file) add section to turn composite off

Section "Extensions"
Option "Composite" "Disable"
EndSection
You have a Quadro FX 1500 graphics card, hardware overlays are supported

In xorg.conf in the Device section add in option to turn CIOverlay on

Option "CIOverlay" "on"
Composite Extension adds in some new ARGB visuals that don't work well with Maya.

Can also add into the Maya.env file XLIB_SKIP_ARGB_VISUALS=1
which will disable the new visuals, but still allow use of Composite option for rest of system

Thanks for the bit of info. I tried it out and it works!

Great... I have a new problem with Maya now. I get the warning/error message
QUOTE
Error: Graphics card capabilities are insufficient for rendering. Render aborted.
when trying to use hardware rendering in maya. My system is running openSuSE Linux 10.3 64-bit on an Athlon 64 X2 6200 with 6GB of RAM, with a Quadro FX 1500 workstation graphics card... which is stated as being supported by Maya for this operating system.

Here's the new debug info from gdb:
CODE
Rendering current frame.
Frame triangle count: 0
====================================
Resource Usage At End Of Frame
====================================
      28        Page faults
197.794 Mb     Peak total size(Estimated)
  54.805 Mb     Peak arena size
====================================
  92.451 Mb     Heap
   0.133 Mb     arguments
  50.781 Mb     MEL
   0.063 Mb     Pixel Map
   0.332 Mb     Data Blocks
   0.007 Mb     Render Geometry Arena
   3.504 Mb     Render Cache
   0.062 Mb     Arrays
   0.125 Mb     Transforms
====================================
Postprocessing rendering result.
Time For Tessellation (hh:mm:ss): 00:00:00
Time For Shadow Map   (hh:mm:ss): 00:00:00
Time For Post Process (hh:mm:ss): 00:00:00
Time For Frame Render (hh:mm:ss): 00:00:00
Finished Rendering /root/maya/projects/default/images/tmp/untitled.iff.


[Thread 0x41a1a950 (LWP 15340) exited]
[Thread 0x4221b950 (LWP 15341) exited]

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x2b1c8db19430 (LWP 15151)]
0x00002b1c87c95c01 in ?? () from /usr/X11R6/lib64/libGL.so.1

There was more before that, but it was the usual info, which I've already posted. (btw I already put in FORCE_HW_RENDERER, with no luck)

......And I forgot to backtrace it.