my problem is that during any type of walk cycle, the feet do a little back and forth sliding when they should remain planted.
im setting keys on my foot controllers when they touch the ground, then another key at the last frame before they should lift off the ground, and another for the next step.
when i then playback the animation, the controllers slip slightly back and forth during the part where it has been keyed to be completely stationary.
they only way ive found to stop this is to copy a key for every frame in which it should remain still , but this gets a bit tedious.
any help on this would be greatly appreciated