QUOTE(Neight @ 03/12/06, 03:00 AM) [snapback]230763[/snapback]
So here's my deal:
Is there a way to fill a hole with surfaces? right now i'm converting my surfaces to polygons and then using fill hole.. which is bootleg.
There must be some way to quickly fill in a black hole... anyone know?
example:
create a curve circle.... now, how do u get that circle to be solid in the middle?
THANKS!
When you have created a curve circle, just "Planar" it, to create a surface in the middle. To fill holes you can use "Global Stitch" for example if you use NURBS.
There are many ways to fill holes in Maya, so if that won't do it try to specify the problem.