hallo,
I've got a small problem (how original he-he
):
Rendering a scene, I tend to use MR with Final Gather. I also choose white colour for "environement" of camera option. In my opinion it looks more like an outdoor illumination this way.
The only drawback of this approach is that you get a much brighter resulting look of a scene - it's simply over-lighted! So I have to change the colour of all objects in the scene to make it MUCH darker (almost black, in fact) - the scene looks fine then, but I'm sure there's gotta be another way to manage the things.
- What should I do to use FG + white environement for cameras and not to make bject's colour darker?
Thanks