Here's some question about animation curves.
e.g. the curve should looks like:
/
__ __/ ___/0 10 20
select 0-10 keys, copy, move time slider to frame 11, paste, select keys 11-21. Go "edit->scale(options)" in graph editor. For method use "start/end", new start time = 21, new end time = 11. Click apply.
What woukd be reason for doing it?
Thanks!!! It works
The reason why is that when I add those attributes, I added in certain order, but when I try to key them, found the order is not very convenient...
Thanks again for ur reply
Maya documentation explicitely states that you cannot change the order of custom attributes.Only way to achieve it is to make a script that reads the attributes, delete them and then add them again in different order.
or save out as maya ascii and find the atibutes there reorder them with cut and peaste, then reload the scene. Sometimes this is more convinient since its a editable form.
Oh, I didn't think about that. Thank you!