I have a camerasetup both with 90deg fov. When i render my scene and stitch the two together to generate a 180 fov, all object in my scene are stitched properly however, the stitch result into a blackline running only through the fluid container. See the image
Thanks, although i used the ' production quality' setting upon rendering this scene. I set it to 'low quality' ad the edges disappeared.
Rendering slightly larger than 90degrees is not really an option for me, since i use a special program to stitch these images and the only setting for the input is that you deliver 90degrees fov images. It would be nice though if it was more flexible , the stitching program that is.
I have another question, do you have any idea how i can maintain the production quality antialiasing and get rid of this edge? On closer inspection on the 2 images, the edges only appear on the left and bottom side of the image.
I think the suggestion was to render slightly wider than 90 then crop(this will give you exactly the same 90 degree view if you crop correctly). I think there may be some camera settings that doing this precisely easier.. overScan under fitResolutionGate?.
Just as a thought you might try turning off useMultipixelFilter. Also you could try setting shadingSamplesOverride on the fluid with shading samples at one( i.e everything but the fluid gets antialiasing.. this can sometimes be faster and still look good ).