Hi, I switched to Maya from Soft3d a few years back and I really miss this one command. It was a nifty little slider that did a pretty good job at pre-weighting the skin deformation around finder joints. The slider was labeled something like "finger---bicep". You could get 90 percent there before even touching your skin weights. What I'd really like is a script for Maya that does the same thing, but I don't even know what to search for. So what the heck was that command called?