Freezing nodes

Hello,
I was wandering if is possible to delete nodes in mel and leave the changes, just freeze the node.
Lik delete the history just fo the selected node.

Thanks
Maurizio

I've been trying to find this out as well, any luck?

to delete the history of a node you can do:

delete -ch nodename;

hope that helps
--g

Generally its pretty hard to organise things to allow you to bake the effects of an operation that is interleaved by others, and still have those others producing the result you want when you tweak them. You can however, in the context of geom., bake all the upstream/history coming into a node (there are scripts about that can help you do this: just capture geom state at a point in the procedural pipe so you can throw away inputs), but its hard to splice out an interleaved node. Its a function of the way they have architected information flow, and id imagine it'd be pretty hard to construct it otherwise ....perhaps someone with more experience will be able to comment on how other applications approach this problem and how the informaiton is structured to allow this. Can Houdini pull such tricks off? Is there such a thing as non-linear proceduralism (is this an oxymoron?)?

you might also look at node states if you havent ...

c.