Hmm... Maya is a bit technical when it comes to shading. The bright side with this is that you can do very complex things with the renderer. unfortunately simple things get easily quite complicated.
Heres a link. Allso read the online manual on rendering connections etc. (Hit F1):
www.aliaswavefront.com -> maya community -> learning -> How tos -> rendering -> How to Create Realistic Glass.
Sometimes it doesnt work if you link directly. So that swhy i did it complicated.