hy,
i want to be able to select an object and get the shadingEngine connected to the shapeNode.
then i want to select all shapes connected to that shadingEngine.
Any help please
hy,
i want to be able to select an object and get the shadingEngine connected to the shapeNode.
then i want to select all shapes connected to that shadingEngine.
Any help please
CODE
string $output[];
string $sh[] = listConnections -d false -s true -type shadingEngine;
for( $s in $sh ){
string $tmp[] = sets -q ($s);
appendStringArray( $output, $tmp, size( $tmp ) );
}
stringArrayRemoveDuplicates( $output);
print( $output);
in my experience (and thanks to the exp of jT) the most reliable way: listSets
CODE
{
string $selShapes[] = ls -dag -s -sl;
string $shadingGroups[];
for ($shape in $selShapes)
{
string $thisSGs[] = listSets -type 1 -object ($shape + ".f[*]");
appendStringArray($shadingGroups, $thisSGs,size($thisSGs));
}
print (stringArrayRemoveDuplicates($shadingGroups));
}
this way you go have really no sets that are actually not assigned anymore to any faces of your objects (for instance you can assign a shader to all faces and the initial Shading group will keep connected)