Hello,
I am writing a tool for mirroring influence objects. I need to know the name of the skin cluster connected to skinned geometry. If I use listConnections on it it doesnt list anything because what is selected is just a transform node (which isnt connected to the skinCluster).
Joints on the other hand are directly connected to the skinCluster node. so if I select a joint that is rigged and use the command listConnections -t skinCluster, it will return the name of all the skinCluster nodes it connects to.
I want to do this but by selecting the rigged skin.
Thanks,
Daniel