Hi,
let's say I have traversed a hierarchy of bones and have the name of the joints stored in some place.
do you know an easy way to get a full path of a maya object. In other words, let's say I have a "joint3". Do you know if there is a command that I can get its full path? Like:
command joint3
and maya returns me
joint1|joint2|joint3
does it make sense?
thx.
tchau,
Gustavo.