Global Illumination, final gathering making crap
I'm working a scene in Soft 3.9.1, and trying to set global illumination. There is, for now, one light.
When I started setting up GloIllum parameters, everything was fine when previewing. But when it comes to apply the final gathering (in the Light > Photon Director > Render Setup), the preview shows squares of different tones.
I tried to increase/decrease the following parameters, with no success: the photon number, the accuracy (render setup) and the min/max radius (also in render setup).
I'm I missing something? Please help me.
Bernard Lebel
atyss@hotmail.com