QUOTE(luc.petitot @ 06/18/08, 04:26 PM) [snapback]287222[/snapback]
When the head of the robot is turning and when the object containing the material that emit glow disapear, the glow goes off abruptly, which is not logical because even if we are not seeing the object emiting light, we should still see the glowing effect produced by the light.
Glow does not emit anything, its a post effect. So what is done is the are of glow is just blurred on the image. If you want the glow to be seen fruther you must render extra pixels and corp the image.
Theres n physical in light emission going on with glow, thats not what glow implies, if you really want thet then your in for a 20times longer render time.
Theres nothing physcally real in glow or most of the stuff yu do in 3d every day. In fact the labertian reflection law isnt even true. Ist a rough guesstimate on how it works. And wrong as it seems.
And by the way even real glow does not emit anything its a lense effect called blloom wich is cased by imperfectness of materials. And yes it dissapears the moment its of your lense. Offcoyrse a true system has a lense tahts sligtly bigger