Hi everyone!
I am new to shake, and I have a simple question:How can I animate a 4 corner grad without having unwanted "noise lines"?I tried in 8, 16bit and float, but they keep there anyway...
Any comments will be much apreciated
Actually this issue comes also in masks with blur
Help, please!
Thanks
ok,actually the problem is banding,
any help?
are you sure it's not just a display issue?++ chris
WORKING in float (converting the bit depth to process it) won't really solve the issue -it softens the banding a bit but what you have to do is CREATE the grad in 32 bit.If you have banding with images generated at 32 bit then it's your monitor for sure.