Graph Editor Vs. Dope Sheet vs. Trax :which do you prefer for character animation, and why?
maybe a silly question, but I'm curious where the more experienced animators spend most of their time.
A friend who makes console games told me he just sticks with the Graph editor
keith Lango seems to prefer the dope sheet
trax seems powerful but I have the impression that not many people use it.
I usually edit anims in the graph editor, I have only just begun to explore The dope sheet, which is proving useful. I have yet to take enough time to get into trax, so I'm curious about its usefulness.