Hi All,
Does anyone have a usable workaround for the known green dots that appear once in a while in renderings?
I got them with bump maps set too high in raycasts, and also with reflective objects in raytrace. I solved the bump map ones, but Id like to keep the reflective values of my objs in some raytrace, and just get rid of the dots.
tnx in advance for any suggestion
litow