Hi,
i have a character, same kind of shapes that the "ratatouille" rat. I have a lot of troubles with the seams from my uv.
the fur directions are inverted on each sides of the seam, it looks always wrong.
and because the nose uv is a flat little area of polygone, there it not enough hair on it, even i increase everything and lower the density everywhere else.
I am sure there is a better way to do that or to set up my uvs
Can someone help or point me on a real tricky case tutorial (not just a stupid 'apply fur')
Thanks a lot
Jaz