QUOTE(Joojaa @ 06/03/09, 09:39 PM) [snapback]308885[/snapback]
So what i would suggest is you mking a list of 10 uses for EVERY menu item in maya. I must say this exercice don about 7 years ago made much more confident in my maya use. Tough i confess I had hard time comming up with 10 really different uses for file > new... (surprisingly not so much for file save, which is a excellent modeling tool by the way)
The File options were my first thought too. I just cant believe there can be 10 different uses for File > Save, let alone File > New. but I guess it depends on how different each use has to be.
eg.
File > New Scene
Reset Maya to its initial state.Reset the Persp Camera to its default position. (same as above?)Flush unwanted data.Start a new Scene.[li]Start a new Component. (same as above?)
Though, if I look at the options for the command, it opens up more possibilities, such as:
[/li][li]Set/disable the default Scene.[/li][li]Change the default Unit of measurement.[/li][li]Change the default Framerate.[/li][li]Enable/Disable the compass under the Viewcube.[/li][li]Change the default angle of North.[/li][li]Change the default Time slider range settings.[/li]Is that how you mean?, or must the different uses be radically unique & serve a very useful purpose in the real world, as a means to an end, rather than specific options?
Regardless. I learned a LOT just from doing this. wish I knew a few of these options existed a while back, instead of manually editing my userPrefs file to set a 1-5000 playback range, since the range set in Window > Settings/Preferences > Preferences: Settings > Time Slider, does not remember between sessions.
Just discovered the Incremental save feature too! though I dont understand how File > Save Scene could be a useful modeling tool. ![]()
I'll have to give this a go.
I think I understand what you mean on the whole tho, its hard to teach but with enough practice and experimentation, it will come to you. Still, I'm sure that seeing a video of an experienced modeler in action, tackling these difficult objects, would accellerate my learning tremendously!
Thanks yet again, Joojaa.
Well, it kinda feels like I hijacked this thread, but if I find/remember any useful Hard surface training material, I'll be sure to post it here.