HDRI once again

Hello ppl

I alreade have posted my problem once but nobody helped me myabe that's because I didn't add any illustrations :]
thing that I do:
1. convert hdr file to map file using hdrtoxsi.exe
2. get a sphere with spherical texture projection
3. connect map file like in that render tree screenshot

How I should map that texture on the sphere without having those black spots?


As you can see It reflects on all objects

what does your map look like ?

Sanostol

Have you tried painting it out?
I don't know how, but I'm sure it must be possible to bring it into Photoshop and paint out the black spots.
Check out Paul Debevec's site( http://www.debevec.org/ ) . He probably has some info on that.

/Peter

P.s.What did you read, to learn about the creation of HDR images? I'm looking for a conprehensible how-to.

HDRShop would be a good place to start. http://www.debevec.org/HDRShop/

wOw... that's a great page! I gues I'll have to spent few nights reading all that stuff

sonne> I haven't read almost anything just that tutorial on Ed's page. I'm REALY impressed by the results using HDRI and looking forward to use it in animation.

p.s. sorry for my lame english

HDR image that I used for this test looks like this

Ok , then you need the hdrshop . I think there is a link on paul devebecs site. it's a cool little program, which helps you to stretch out your hdr image so you can wrap it spherical around yor scene. I think also it's free for personal testing.
CU Sanostol

hello

I have been trying to make HDRI in XSI but without success
i dont get those reflections that you have on your pictures
I was just wondering if you could send me the source file for this scene? it would help me a lot.

the solution i HERE:

http://www.highend3d.com/files/dl.3d?group...mp;file\_id=1538

in shader section of this site, you need a ball projection and not a sphere one

You don