I alreade have posted my problem once but nobody helped me myabe that's because I didn't add any illustrations :] thing that I do: 1. convert hdr file to map file using hdrtoxsi.exe 2. get a sphere with spherical texture projection 3. connect map file like in that render tree screenshot
How I should map that texture on the sphere without having those black spots?
Have you tried painting it out? I don't know how, but I'm sure it must be possible to bring it into Photoshop and paint out the black spots. Check out Paul Debevec's site( http://www.debevec.org/ ) . He probably has some info on that.
/Peter
P.s.What did you read, to learn about the creation of HDR images? I'm looking for a conprehensible how-to.
wOw... that's a great page! I gues I'll have to spent few nights reading all that stuff
sonne> I haven't read almost anything just that tutorial on Ed's page. I'm REALY impressed by the results using HDRI and looking forward to use it in animation.
Ok , then you need the hdrshop . I think there is a link on paul devebecs site. it's a cool little program, which helps you to stretch out your hdr image so you can wrap it spherical around yor scene. I think also it's free for personal testing. CU Sanostol
I have been trying to make HDRI in XSI but without success i dont get those reflections that you have on your pictures I was just wondering if you could send me the source file for this scene? it would help me a lot.