Hi jooja, i managed to get the tron laser lighting to work in after effects but it looks a bit flat. How would i do it in maya i've tried creating a glass plane but i can't figure out how to get the images sequence reflected in it, in fact i can't seem to illuminate the glass at all, i've tried dialetric and a mia material glass with spotlight but can't get any reflections or illumination at all. i need to know what node to plug in the texture for reflection?