I had successfully managed to texture my characters and scene. However I had to do a 'save as' in order to import a character more than once and it has resulted in me losing all my textures in both files?
I closed the original file down and opened my new (the 'saved as') document. On opening, all my characters had lost their textures and only have grey (blinn) bodies. So I went back to the original file, and to my horror this was the same?
I opened up hypershade and selected 'edit PSD network', this enabled me to open up (via photoshop) the correct PSD file that still seems to be linked to each model, I made a slight change to allow me to re-save and update the PSD network, but it does not show a preview of the textures in maya?
I have my view selected to 'smooth shade all', is there a setting I am missing?