hi all i got a model from the dominance war challenge and the first thing i did was to start sculpting in zbrush .
depending on the import option in zbrush for later on when i will fix the UV map.
but now when i am fixing the uvs in maya (which half between 1-1 and the other half 2-2 on the grid) and save it .
i import back to zbrush and the minuet i press the switch morph or a higher sub-d its collapse to allot of triangles.
pleas any one have any solution thanks allot.