Help With Bake Curves

I have created a robots walk cycle and I wanted to bake it to frames
after baking the manipulators of the charecter no longer attached to the charecter.

I am following the instructions of the Learning Maya Foundation Book and I cant continue the animation because after baking I can't move the robot anymore.

thank you in advance
Igal Ezra

the connection is there but sure its true thet the baked keys superceede your controlls and that is to be expectyed. Baking is notrealy a tool for doing in mid animation but once your are fisihed and for other spoecialistic effects.

thanks
But in the book, after baking the walk cycle it saied I need to make a clip with the trax editor and in the next chapter it tell's me to delete the walk cycle in order to animate the jump cycle of the robot. What's the point of that if I can't move the robots arms and legs?

thanks Igal

Yes it did say delete... So you delete the baked keyframes, thet frees the connection and you can again move your arms and legs. Also making it a clip would free your animcurves too.

Note however taht mays changed a bit in the trax department in the alst 2 incarnations so be sure your book is up to date.

Well I checked and checked again and after deleting the clip from the trax editor the manipulators stays detached from the charecter....

What am I missing here??????
Please any one.....

thanks
Igal Ezra

sorry for pushing this thred upwards
but I am still stuck with the bake curve situation
after deleting the clip from the trax editor the manipulator of the charecter still dont effect the charecter.

I am probebly missing somthing here....

Please anybody HELP!!!!

thanks Igal