hi-tech

What do you think about design, shading, etc, etc ...
unfortunatly i didn't make any animation yet ...

i like him...for some reason looks like from the 80's
I think it is because he is really THICK
But i like the detail!

Love the shading, love the modelling, love the design, hate the proportions. The legs look too small and thin compared to the torso.


http://mars.spaceports.com/~scotth

model looks great except for the legs/feet. First try making him terminator-style feet instead of those big shoes he has now, I bet that would help a lot!

Great model still!

Love the design. Slight disporpotion makes it different from
classic T-design. Since it's so sturdy in pose I would try
to make him move with a hint of exaggerated rotational
movement in main joints. Robots are not human.
They move differently from humans. At least good robots do.

MY GOD THAT MUST TAKE A WHILE TO RENDER! Hehe, if you want to test your PC, put him in a mirrored room and raytrace that badboy!

Looks great men. But...

You have some very cool detailst, but in some areas, ie, shoe, hand and head, they look kindda simple comparing to other part of the body.

Looks great.
Just wondering what kind of shader was used.
and what you rendered it in.

"Show me your rendering and I'll know your skill"

nice model, i think its abit too stalky.. too short.. nice detail, nice shading.

n8D

I like the overall idea. the faceplate is my favourite aspect. It reminds me of that Anime MT geist. (think thats it)

One thing i read somewhere pertaining to shading and reflecting, is that an object will look more realistic if it is placed in a reflective environment, rather than using specularity to "fake" that effect. Im fairly new to this all, and im not at all certain of the process, just tossing this out as an idea if you hadnt already considered it.