Hi!
I'm new here – sorry if this is a beginner problem!
My problem is that there appear to be holes in the texture/shader of a character I'm working on. I am not at all sure what causes this nor how to accurately describe the problem to begin with, so here's a screenshot of what I'm talking about:
The entire project can be found here: http://dl.dropbox.com/u/9067327/pirate.zip
Any help in how to close those gaps is very much appreciated!