Hello!
I am a 4th year architecture student, and I have used a program called FormZ to model a variety of building projects. I have started using 3d Studio over the past month, and have begun my first real in depth model with it.
While I am happy with the way the model is progressing (few geometry hicups, but nothing major).
However, I am now at the stage where I am thinking about texturing it, and I am unsure how to proceed. I've tried some tutorials for UVW mapping on low poly objects, but I found this difficult even for a simple low poly model.
http://imageshack.us
http://imageshack.us
Could anyone give me some ideas on how to texture a more detailed model like this? Advice, tutorial links or whatever would be great.