Seems Shake locks my viewer to not be able see my canvas wider than 4096 wide.
I am working on some projection display graphics that need files delivered 650x5122. I believe I need to create a GUI override somewhere but am unsure how to go about modifying this. Could anyone give me the quick workthru to set this up. (Note: it looks like Shake is rendering out ok. I just seem to not be able to view the right most portion of my files.)
Thanks again
Sorry haven't got the time to look it up for you right now, but you can find it in the docs. It's a setting in one of these .h files either "nrui.h" or "nreal.h"
Probably search for these files in the docs.
Cheers,FR
Edit: Ah, found it. it's in the nrui.hgui.viewer.maxWidth and gui.viewer.maxHeight
In the directory
nreal/include/startup/ui
create a maxsize.h file with this info
gui.viewer.maxWidth = 12000;gui.viewer.maxHeight = 12000;
you can have whatever values u like and it will override the default settinging. You will find this info in the manual
manual??? whats that?
Error: Backend Fetch Failure
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