In fact, I take a lot of joints. I apply a bind skin on a mesh. and sometimes I do a "add influence" (locked at zero).
so I want to take off some joints in the skincluster while I in the "paint skin weights tools". i can't use "remove unused influences", because it should remove the new influences too. and back in a select mode to select the bones and the mesh to apply a "remove influence" is too long.
do someone knows how to get a list of the "selected joints" in the "paint skin weights tools" (in python or mel)?
thank you in advance