Please help ! its urgent!
These roots are going to be used for a shot where its pulling legs of the victims in a haunted and spelled jungle.
Roots should stretch immensely, Twist and also should behave like a Ik Fk spine.
Iam working in maya. but i am open to any softwares.
in this demoreel you can see a root rig breakdown, starting at 0:30looks like spline-iks to me and some layers of control, from global down to each joint. the option to blend the parent controls and stretchy. you probably have to find a good twist control (advanced twist, or work with the twist attribute on the splineIk)
i also recently made a joint chain rig comparison on my blog, maybe that is helpfull for you: http://pazrot3d.blogspot.com/2012/11/joint-chain-rigging-techniques.html
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