Hey guys, I have this problem and it's kind of fustrating.
basically, all I want to do is have this wind turbine spin from a stopped position to a certain speed, let it run at that speed for a few seconds then increase again.
My aproach is that I setup a locator as a contoller with an attribute I called speed. I just want to be able to key the speed and it'll speed up to that speed over it's keyframes.
I'm trying to use this expression but having a major problem:
turbine.rotateY=time*(controller.speed*50);
My problem is that let's say I key speed at 0 at frame 0, then at frame 30 I key the speed at 3. what will happen is that it'll slowly start to spin then at about frame 20 it'll suddenly get superfast then drop down at frame 30 and stay that that constant speed. why is it that it speeds up just before reaching the key? oh and by the way, in the graph editor, it's linear keys.
I'm open to any other suggestions on how to go about this.
thanks! majorly apreciated!
Frederic